using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace DrawFigureLibrary { public abstract class Figure { public string? Name { get; } public int x; public int y; public int w; public int h; public Figure(string name, int x, int y, int w, int h) { this.Name = name; this.x = x; this.y = y; this.w = w; this.h = h; } public abstract void Draw(DrawingContext ctx); public abstract void MoveBy(int dX, int dY); public override string ToString() => Name ?? ""; public static bool Check(Figure fig, int dX, int dY, Image img) => fig.x + dX >= 0 && fig.y + dY >= 0 && fig.x + dX + fig.w <= img.ActualWidth && fig.y + dY + fig.h <= img.ActualHeight; public virtual bool HitTest(Point p) => p.X >= x && p.X <= x + w && p.Y >= y && p.Y <= y + h; public virtual bool MoveByChecked(int dX, int dY) { if (Init.DrawingImage == null) return false; if (!Check(this, dX, dY, Init.DrawingImage)) return false; MoveBy(dX, dY); return true; } } }