yeah
This commit is contained in:
363
.gitignore
vendored
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363
.gitignore
vendored
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@@ -0,0 +1,363 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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||||
|
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# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
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|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
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||||
# Mono auto generated files
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||||
mono_crash.*
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||||
# Build results
|
||||
[Dd]ebug/
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||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
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x64/
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[Aa][Rr][Mm]/
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||||
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|
||||
[Bb]in/
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[Oo]bj/
|
||||
[Oo]ut/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
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||||
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||||
# Visual Studio 2017 auto generated files
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||||
Generated\ Files/
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||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
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[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
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*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
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|
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*_wpftmp.csproj
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*.log
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||||
.builds
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||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
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||||
# Chutzpah Test files
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||||
_Chutzpah*
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||||
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||||
# Visual C++ cache files
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||||
ipch/
|
||||
*.aps
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||||
*.ncb
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||||
*.opendb
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*.sdf
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# Visual Studio profiler
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*.psess
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*.vspx
|
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# Visual Studio Trace Files
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*.e2e
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||||
# TFS 2012 Local Workspace
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||||
$tf/
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||||
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||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
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||||
_ReSharper*/
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*.[Rr]e[Ss]harper
|
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*.DotSettings.user
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# AxoCover is a Code Coverage Tool
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.axoCover/*
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!.axoCover/settings.json
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||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
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coverage*.info
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# Visual Studio code coverage results
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||||
*.coverage
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*.coveragexml
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||||
# NCrunch
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_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
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# MightyMoose
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||||
*.mm.*
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.sass-cache/
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# Note: Comment the next line if you want to checkin your web deploy settings,
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# but database connection strings (with potential passwords) will be unencrypted
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*.pubxml
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*.publishproj
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# Microsoft Azure Web App publish settings. Comment the next line if you want to
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# checkin your Azure Web App publish settings, but sensitive information contained
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# in these scripts will be unencrypted
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PublishScripts/
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# NuGet Packages
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*.nupkg
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# NuGet Symbol Packages
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*.snupkg
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# The packages folder can be ignored because of Package Restore
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**/[Pp]ackages/*
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# except build/, which is used as an MSBuild target.
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!**/[Pp]ackages/build/
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||||
# Uncomment if necessary however generally it will be regenerated when needed
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#!**/[Pp]ackages/repositories.config
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||||
# NuGet v3's project.json files produces more ignorable files
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*.nuget.props
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*.nuget.targets
|
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# Microsoft Azure Build Output
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csx/
|
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*.build.csdef
|
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|
||||
# Microsoft Azure Emulator
|
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ecf/
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rcf/
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# Windows Store app package directories and files
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AppPackages/
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BundleArtifacts/
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Package.StoreAssociation.xml
|
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_pkginfo.txt
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*.appx
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*.appxbundle
|
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*.appxupload
|
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# Visual Studio cache files
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# files ending in .cache can be ignored
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||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
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|
||||
# Others
|
||||
ClientBin/
|
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~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
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*.jfm
|
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*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
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#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
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# RIA/Silverlight projects
|
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Generated_Code/
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# Backup & report files from converting an old project file
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# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
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_UpgradeReport_Files/
|
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Backup*/
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UpgradeLog*.XML
|
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UpgradeLog*.htm
|
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ServiceFabricBackup/
|
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*.rptproj.bak
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# SQL Server files
|
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*.mdf
|
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*.ldf
|
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*.ndf
|
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|
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# Business Intelligence projects
|
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*.rdl.data
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*.bim.layout
|
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*.bim_*.settings
|
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*.rptproj.rsuser
|
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*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
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*- [Bb]ackup ([0-9][0-9]).rdl
|
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|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
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|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
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|
||||
# Visual Studio 6 build log
|
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*.plg
|
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# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
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|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
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**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
72
CheatSuspectAccount.cs
Normal file
72
CheatSuspectAccount.cs
Normal file
@@ -0,0 +1,72 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Practice6_Presnyakov
|
||||
{
|
||||
internal class CheatSuspectAccount : PlayerAccount
|
||||
{
|
||||
public int SuspicionScore { get; private set; }
|
||||
public string DetectedCheatType { get; private set; }
|
||||
|
||||
public CheatSuspectAccount(string nickname, int level, int reputation)
|
||||
: base(nickname, level, reputation)
|
||||
{
|
||||
SuspicionScore = 0;
|
||||
DetectedCheatType = "None";
|
||||
}
|
||||
|
||||
public override void PerformCheck()
|
||||
{
|
||||
int delta = 0;
|
||||
|
||||
if (Level > 50) delta += 15;
|
||||
if (Reputation < 20) delta += 20;
|
||||
|
||||
SuspicionScore = Math.Min(100, SuspicionScore + delta);
|
||||
|
||||
if (SuspicionScore >= 60)
|
||||
{
|
||||
DetectedCheatType = "Aimbot / Macro";
|
||||
} else if (SuspicionScore >= 30)
|
||||
{
|
||||
DetectedCheatType = "Suspicious behavior";
|
||||
} else
|
||||
{
|
||||
DetectedCheatType = "None";
|
||||
}
|
||||
|
||||
Console.WriteLine($"[CHECK] Anti-cheat проверка {Nickname}: SuspicionScore={SuspicionScore}, Type={DetectedCheatType}");
|
||||
WriteLog($"Anti-cheat check: +{delta} suspicion, now {SuspicionScore}, type={DetectedCheatType}");
|
||||
}
|
||||
|
||||
public override void ApplyPenalty()
|
||||
{
|
||||
if (SuspicionScore >= 80)
|
||||
{
|
||||
IsBanned = true;
|
||||
Console.WriteLine($"[PENALTY] {Nickname}: аккаунт забанен. Причина: {DetectedCheatType}");
|
||||
WriteLog("Penalty applied: BAN");
|
||||
}
|
||||
else
|
||||
{
|
||||
Reputation = Math.Max(0, Reputation - 25);
|
||||
Console.WriteLine($"[PENALTY] {Nickname}: репутация жёстко снижена до {Reputation} (anti-cheat action)");
|
||||
WriteLog("Penalty applied: reputation -25");
|
||||
}
|
||||
}
|
||||
|
||||
public new void ShowStatus()
|
||||
{
|
||||
Console.WriteLine($"[STATUS:anti-cheat] {Nickname}: Level={Level}, Rep={Reputation}, " +
|
||||
$"Banned={IsBanned}, Suspicion={SuspicionScore}, CheatType={DetectedCheatType}");
|
||||
}
|
||||
|
||||
public new void WriteLog(string msg)
|
||||
{
|
||||
Console.WriteLine($"[LOG:anti-cheat] {Nickname}: {msg}");
|
||||
}
|
||||
}
|
||||
}
|
||||
58
PlayerAccount.cs
Normal file
58
PlayerAccount.cs
Normal file
@@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Practice6_Presnyakov
|
||||
{
|
||||
internal class PlayerAccount
|
||||
{
|
||||
public string Nickname { get; set; }
|
||||
public int Level { get; set; }
|
||||
public int Reputation { get; set; }
|
||||
public bool IsBanned { get; protected set; }
|
||||
|
||||
public PlayerAccount(string nickname, int level, int reputation)
|
||||
{
|
||||
Nickname = nickname;
|
||||
Level = level;
|
||||
Reputation = reputation;
|
||||
IsBanned = false;
|
||||
}
|
||||
|
||||
public void Login()
|
||||
{
|
||||
Console.WriteLine($"[LOGIN] {Nickname} вошёл в систему. Уровень: {Level}, репутация: {Reputation}");
|
||||
}
|
||||
|
||||
public void ReportPlayer(string targetNickname)
|
||||
{
|
||||
Console.WriteLine($"[REPORT] {Nickname} пожаловался на игрока: {targetNickname}");
|
||||
WriteLog($"Report created by {Nickname} on {targetNickname}");
|
||||
}
|
||||
|
||||
public virtual void PerformCheck()
|
||||
{
|
||||
Console.WriteLine($"[CHECK] Базовая проверка аккаунта {Nickname}: всё выглядит (пока) нормально.");
|
||||
WriteLog("Base behavior check completed");
|
||||
}
|
||||
|
||||
public virtual void ApplyPenalty()
|
||||
{
|
||||
Reputation = Math.Max(0, Reputation - 10);
|
||||
Console.WriteLine($"[PENALTY] {Nickname}: репутация снижена до {Reputation}");
|
||||
WriteLog("Base penalty applied: reputation -10");
|
||||
}
|
||||
|
||||
public void ShowStatus()
|
||||
{
|
||||
Console.WriteLine($"[STATUS] {Nickname}: Level={Level}, Rep={Reputation}, Banned={IsBanned}");
|
||||
}
|
||||
|
||||
public void WriteLog(string msg)
|
||||
{
|
||||
Console.WriteLine($"[LOG:player] {Nickname}: {msg}");
|
||||
}
|
||||
}
|
||||
}
|
||||
10
Practice6_Presnyakov.csproj
Normal file
10
Practice6_Presnyakov.csproj
Normal file
@@ -0,0 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
25
Practice6_Presnyakov.sln
Normal file
25
Practice6_Presnyakov.sln
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.14.36429.23 d17.14
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Practice6_Presnyakov", "Practice6_Presnyakov.csproj", "{CE942B3B-2696-441F-B506-2EEBAB502E72}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CE942B3B-2696-441F-B506-2EEBAB502E72}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CE942B3B-2696-441F-B506-2EEBAB502E72}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CE942B3B-2696-441F-B506-2EEBAB502E72}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CE942B3B-2696-441F-B506-2EEBAB502E72}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {D355B40F-CCB7-4950-A6F1-3045E8B15C72}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
31
Program.cs
Normal file
31
Program.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
namespace Practice6_Presnyakov
|
||||
{
|
||||
internal class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
CheatSuspectAccount cheater = new CheatSuspectAccount("NeoSniper", 72, 12);
|
||||
|
||||
Console.WriteLine("=== Вызовы через ссылку производного типа (CheatSuspectAccount) ===");
|
||||
cheater.Login();
|
||||
cheater.ReportPlayer("Innocent");
|
||||
cheater.PerformCheck();
|
||||
cheater.ApplyPenalty();
|
||||
cheater.ShowStatus();
|
||||
cheater.WriteLog(":D");
|
||||
|
||||
Console.WriteLine();
|
||||
Console.WriteLine("=== Разницы override vs new (Mortal Kombat) ===");
|
||||
|
||||
PlayerAccount asBase = cheater;
|
||||
|
||||
asBase.PerformCheck();
|
||||
asBase.ApplyPenalty();
|
||||
|
||||
asBase.ShowStatus();
|
||||
asBase.WriteLog("Based :p");
|
||||
|
||||
Console.WriteLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user